AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on iOS in Germany, Q1 2022
Discover the performance of the top 5 hybridcasual games on iOS in Germany during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top 5 hybridcasual games on iOS in Germany showcased varying trends in weekly downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.
Coloring Match from SUPERSONIC STUDIOS LTD saw a peak in weekly downloads of around 49K in late January, with a declining trend towards the end of the quarter, finishing with approximately 18.7K in the last week of March. The game’s weekly revenue displayed a fluctuating pattern, peaking at about $267 in mid-February. Weekly active users increased significantly early in the quarter, reaching over 111K in mid-February, before declining to around 59K by the end of March.
Zen Match - Relaxing Puzzle by Moon Active had a steady weekly revenue, averaging around $30K with minor fluctuations throughout the quarter. Downloads peaked at approximately 28.6K in mid-January but generally declined, ending the quarter at around 18.9K. The game maintained a relatively stable user base, with weekly active users fluctuating around 150K.
Brain Test: Tricky Puzzles from UNICO STUDIO experienced a steady decline in weekly revenue, starting at around $870 and ending at approximately $492. Weekly downloads followed a similar pattern, peaking at around 24.5K in early January and dropping to approximately 19.3K by the end of March. Active users showed a slight increase mid-quarter, reaching around 17.3K in mid-February, before ending the quarter at approximately 15.5K.
Collect Em All! Clear the Dots by Voodoo had a relatively stable weekly revenue, averaging around $1K with some fluctuations, peaking at about $1.4K in late December. Downloads peaked at approximately 18.1K in late December and gradually decreased to around 8.4K by the end of March. Weekly active users remained fairly consistent, averaging around 40K throughout the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. experienced a decline in weekly downloads from around 30.5K in late December to approximately 10.7K by the end of March. The game’s weekly revenue remained steady, averaging around $2.4K. Active users also showed a downward trend, starting at about 138K in late December and ending at approximately 64K by the end of March.
For more detailed insights and data, visit Sensor Tower.